
01/01/04 ......Happy New Year!

==== Ragin' Cajun ... MTMadness 2 circuit by Malibu350 ====


This's a quickie 40 second romp in the swamp that features a race within a race when run in complex graphic mode.


The 'moving' models in this track will cause the train horn to sound in the game, this is a well known game bug and is easy to fix for those new to the game by simply getting the fixmore.pod and mounting it at the top of your pod.ini (above all other pods)... You can find the fixmore2.pod here--> http://cownap.com/~mtmg/utilities.html (fixmore3.pod will be available soon)


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Thanks goes out to (in no particular order)..... 
Phineus, The MTMG, Beta testin, mod file tip... http://mtm2.com
Winterkill, beta testing, mod file, GOLD mode & beyond -> http://mtm2.com/~trackville/gold.htm
GuitarBill, Traxx 1.4, txraw 1.11, http://mtmc4fun/traxx.html
Richard Borchard III, Binedit 2, http://binedit.com/
Oliver Pieper, binedit, bin animater, http://cownap.com/~mtmg/utilities.html
MDMRE, pallet master, etc. http://cownap.com/~mtmg/utilities.html
KC Vale,  http://vales.com/
SLO_Fila, For the shoe's :o)
SLO_Cope, for beta testing and all around mtm2 support
SLO_N8's site and all of Team_SLO for their support, http://www.teamslo.net/
SLO_Jumper for the HOF pages at http://slojumper.com/hof_files/0hofset.html ...send in your times!
RIP_Team for their fast laps support http://www.rip-racing.com/
TRI (Terminal Reality Inc.) textures and some models http://www.terminalreality.com
Oleg M., Zmodeler http://www.zmodeler.com
RepFan, Boat paint and drag model, http://teamslo.net/repfan/Index.htm

...and to all those who enjoy the track and support MTM in any way.

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All my tracks are made for fun and everything in them is for anyone to use as they wish. I have all my previous models, textures, and tracks available at my site, and this tracks components will follow shortly after its release. Note that many of the models in this particular track were specifically made to fit the terrain with binedit so extracting the ones I used in this pod may not suit your needs, instead grab the generic models's that I'll post at my site soon....
http://malibu350.com

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"If one of my cartoons has brought joy and laughter to just one person, if I have been able to make just one person simply smile and forget their troubles for only a moment, then that one cartoon, clearly, was not worth drawing"

Gary Larson

http://www.mtmc4fun.com/images/malathome.jpeg

:o)




















































































































































Any models and/or textures that were used in this track or any other track I've made, past, present, or future with any semblance to persons alive or otherwise is purly and udderly coincidental :o)

There's an off track truck pull sled demo I played around with included on this track (complex scenery only) ... I'm not real happy with the results but it is what it is so I left it in... to get to it just keep going straight as you approach cp3, though the lake and up over the hill you'll see it. Too 'hook up' drive slowly through the model almost coming to a stop until you hit resistance, then go. Ideally this would be set up on a drag track where the trucks starting point is precisely set from the get go but that's more than I'd like to play with at this point so we'll just let the draggers perfect it from here.

mooooo!

have fun

